Gersh Device. Quantum Entanglement Device. RK5 if A Better Tomorrow has been completed. Fragmentation Grenades. RK5 - points; where the Olympia was in Black Ops. Pharo - points; where the PM63 was in Black Ops.
Argus - points; where the Stakeout was in Black Ops. Kuda - points; where the M16 was in Black Ops. Bowie Knife - points; where it was originally in Black Ops. Trip Mine - points; where the Claymore was in Black Ops. Fragmentation Grenades - points; where the Semtex was in Black Ops. L-CAR 9. Haymaker L4 Siege. Ray Gun Mark II. Juggernog - points. Quick Revive - points points on Solo. Speed Cola - points. Double Tap Root Beer - points. PhD Flopper - points. Stamin-Up - points. Mule Kick - points.
Moon as it appears on the Rezurrection poster. Moon map showing the bio dome, lab section and the teleporter to Area There will be no gravity or air. Find the power room to restore gravity and air to select areas of the moon base. You can tell if there's air by jumping.
If it takes awhile to jump, there is no air or gravity. Along with these enemies is a new challenge. After you turn on the power, three Excavators will try to breech the base. The Excavators are giant machines that saw into the base. If you get close to the Excavator, you will be downed in two quick hits with Jugger-Nog. It's pretty tough to shut them all down.
You must get a Hacker device which is found on one of the desks between the Double Tap Rootbeer and the Deadshot Daiquiri and hack one of the three terminals at the starting room near the Quick Revive. When you pick it up, you will leave your helmet behind. This prevents you from going outside of the Moon Base. You must either teleport back to Area 51 and back to the moon base, get caught by Astronaut Zombies , or use a Gersch Device and enter the black hole.
You can also hack various other things around the map such as the Mystery Box, Doors, Barriers, and the gate around the Pack-A-Punch machine. Another quick notable feature can be found around the base, most common in the dome. There are yellow square shaped pads that will launch you in the air if you stand on them. This area is outside, mostly directly below the Spawn Room, and is permanently low-gravity and with no air.
It also has the 4 monitors used to play Samantha Says for the Easter Egg. It is rectangular in shape and has two cliffs that players can fall off and permanently die for a round. It has two doors on either side that cost points to open. Unlike the spawn room doors these have to be opened independently costing points to open both of them.
It consists of two parts. The first being a relatively small room that has two windows and the MPL. It has a door that costs points to open. The second part are two tunnels that are identical and have openings to each other in the middle. Zombies spawn out of the bare ground above and three windows. The M16 is available next to the door that leads to the power room, which costs points, directly after this door is an air-lock that contains a Music Easter Egg Bear.
This bear, after purchasing the door, is directly to your right. This tunnel can become decompressed if an excavator is allowed to breach it. Also has two parts, the first being a cramped computer room that has the PM63 next to a door that costs points. The other part consists of two rooms separated by a non-closed doorway.
The first area contains a Music Easter Egg Bear and is relatively open, and the second room is relatively open and contains the Stamin-Up perk. Zombies will spawn out of four windows and the bare ceiling in this tunnel. It ends with a door that leads to the power room costing points. The pyramid thing The power lever is located in front of it, on the opposite side. Now that the power is on, you need to open doors again to reach the outside of the base. A circular hole is located above the MPD's cavern.
This is a teleporter you can access only from above. Once all players are on it, you will be sent back to Earth, in front of the Pack-a-Punch. Note that it is possible with the hacking tool to close temporarly the doors of the PaP. Cheatsheet if you already know the map and just need a quick reminder for the order of the steps.
The Hacker tool is an equipement you can pick up. It will go in your equipment slot, replacing any eventual P. S you'd have. Space suit It can be located on multiple shelves scattered in the three floors of the lab. The spots are symbolized by yellow paper sheets, there are 2 spots on each floors.
On a shelf on your left on the first floor On a shelf next to the stairs on the first floor On a small metallic thing on the right after the stairs, on the second floor On a blue ledge on the right before the second stairs, on the second floor On multiple barrels, right next to Deadshot Daiquiri on the third floor On a shelf right next to the biodome door, on the third floor With the hacker tool, you can perform various actions giving different bonuses and support.
Hacking the Pack-a-Punch: Will give you points the first time and will raise the barriers around PaP for a limited time. Hacking an Excavator pannel: When an excavator is coming, one of the three consoles in the spawn room will glow. You can hack it, getting points and pushing the excavator back.
Hacking a Door: Will open it for a cost of points. However it takes about half a minute to do. Sligthly faster with Speed Cola Hacking a Window: Will instantly fully repair it, giving you points.
Hacking it more than once, will cost you points Hacking another player: You will loose points, giving them to the hacked player. If there is a x2 he will get points Hacking a mystery box possible location: You will spawn temporarily the box for a spin costing points.
It will also lock the point, preventing the box from coming here with any Teddy Bears of Fire Sale, for 4 round. Hacking a weapon on the mystery box : Will respin the weapon for instead of If you hack again this weapon, every players will be able to pick it up, and you will receive points.
Hacking a weapon on a wall : For points it will swap the weapon's ammunition cost. It will be cheap to buy PaP-ed ammunition while normal ones will be expensive. Hacking a Soda perk machine : If you have the perk, you will loose it, getting your points back. The P. S is the main equipment you will wear throughout the game. It's a space suit, mainly allowing you to survive in the areas where there is no oxygen.
Otherwise, you'll have only 15 seconds before getting downed. S can be found in the spawning room and in every airlock within the Griffin station. You can pick it for free and it will store in a different equipement slot than the Terrestrial mines. However you can't have it and the Hacker tool at the same time. Only drawback, it will lower every sounds, so be careful about who's behind you.
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