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Navigation menu Personal tools Log in. The hedge maze is converted into a quadbike racetrack, so for the first time, Lara can drive a vehicle in her own grounds. This is the first Tomb Raider game that doesn't include a manor. Instead, the training level is a part of the game proper, as a memory of Lara's own training during her teen years, in Cambodia.
A brief view of the manor can be seen in the title menu. The manor is also the setting for the beginning of most of the FMVs, because this is where the three characters sit reminiscing about Lara's past adventures. However, the manor is inaccessible in the actual game. Instead, the training area includes an optional area of the first level, The Streets of Rome.
Though this game was originally supposed to include the manor, the final version had none. Like the two previous games, the tutorial is incorporated in the first level of the game proper.
When Crystal Dynamics took over the franchise, beginning with Tomb Raider: Legend , they reintroduced the manor as a separate level. However, this manor is greatly changed from the one in the Core Design games.
The Legend manor resembles the one seen in the films. The level is also no longer a training area — it cannot even be accessed fully until the end of the first level.
There are apparently many other rooms in the manor, as indicated by the large number of locked doors, but none of these are accessible. There is almost no outdoors to speak of: the only outdoor spot is a tiny enclosed courtyard en route to the gym. Zip , Alister and Winston are all present in the manor too, but none of them move from their places, though Zip and Alister do speak to Lara as she enters their respective rooms.
Apart from collecting all the rewards in the level, the manor has no specific goal, and is mostly non-linear. Visit: Siem Reap. Visit: Angkor Wat. Visit: Iceland. Visit: Hofn. Please send any corrections or additions to info movie-locations. UK Suffolk Visit: Suffolk.
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